16-Bit Gems #9: Aladdin

Roo takes on the irate gamers of the world in order to prove that just because a game (or two) is licensed after a hit movie, it doesn’t mean it should be given a shoddy review. In this episode, we have two reviews in one. First, the hidden gem of Aladdin for the Super Nintendo, which is then compared with the much more critically acclaimed Aladdin for the Sega Genesis. Which one wins out, the forgotten or the favorite? And what can be done to stem the tide of undeserving negative nostalgic reviews? With an epic speech, anything is possible.